So I Copied my priest from Horde to Alliance, and bought the noob blue set, but what should i spec for just pvp?
I initially copied it cos i wanted a PVP healer really, so i bought the Bloodthirsty Gladiators Set from AH for about 2-3k all up, and did one spec as Disc and the other as Shadow.
Bear in mind that im in fully noob blue PVP set, this is how it went. Disc, eh it was ok, did a WSG. Did a little bit of healing (no idea how to heal now in cata) im guessing POM, renew and then the old skool Heal that no one used to use, but now they actually made it usefull.. Man how long does three seconds in PVP go for! like 1 minute it seems, anyway long cast time! IDK its probably just the gear and that i suck, but it didnt really do it for me.
Then i gave the new shadow a shot, I was critting for 27k right off the bat. only just started to crit those numbers on the mage (also noobed gear) but hey. IDK shadow seems pretty dam strong at the moment.
Its pretty hard to find decent content for 85 cata at the moment i did manage to find a pretty good 85 Disc Priest PvP Cataclysm Discipline Priest vid, check it out
Might give you some inspiration..
Theres quite a bit of QQ going on in the forums such as this (could be just trolling but idk, didnt post on their main so prob just troll…)
As the titel says, currently priests are the worst healer class in the game, we’re worse at just about everything:
Mana efficiency
Healing done
Survivability
Damage (yeah, that too.)
Better CDs. Disc is left with PS and barrier, PS is susceptible to dispels, and barrier is just a terrible pvp ability all together. It’s like a mini PS that you HAVE to stay in. Good design.Ill give examples for all of em’:
Mana efficiency: Our mana CDs are pretty much @%%!, and heals costs so much (5.7k for a flash heal, which heals 12k, i got 111k HP and a warrior whiteswing me 13k crits, and 25k “Spell” crits, if i get stunlocked and down to 25% health it will take me 7 heals or so to get it back up 7*5700= 39k mana that half my mana pool just to catch up from a stunlock) Shadowfiend gives next to no mana, befor the nerf it didnt give much mana back anyway since it gets more controled than i do. Hymn of Hope is a long cast and ur teammates will prolly die during it. Archangle, i didnt even put points into it if i start casting smite i’ll just die during it.Survivablility+Healing done:
As i explained a warrior whiteswing crits me for about same as a flash heal heals me for, if he then starts pressing his buttons they can just spam unhealable damage into me and i cant do anything about it.Damage: Cant do any damage since ill just die during it
Cooldowns: Priest have 3 defensive CDs to keep themself up: PS, PI and PWB, PWB is a 30% dmg reduce with a 3 min CD. lolwut? paladins have a 20% dmg reduce 40SEC Cd.
PI, well u can spam heals fast true, but not for long since you will go oom.
PS, very strong CD but on a very long CD AND ITS DISPELABLE which is also a big problem. (Yes it was dispelable befor, 5% chance but its nothing compres to the current chance)
Also priest have NO mobility CDs, shamans have ghostwolf, druids have shapeshift (I know they arn’t CDs <.<) and Paladins have freedom to get away what do priest have? NOTHING!
Alot of people says Resil will fix it! but really it wont.Another problem for exspecially disc, is that they lost their unique thing, bubbles and dispels, when blizzard decided that every healer should get dispel magic, they just gave it to everyone and didnt think that discs, lost one of their unique things, and gave us nothing in return, other than nerfing bubbles to being worthless, and letting whiteswings take em away.
High rated priests have gone so far to say that Shadow RMP is far better than any disc/Holy RMP. i mean comon! that just shows that something clearly is wrong!
Priests REROLL WHILE XPAC IS STILL NEW
One last thing:
I know my english isnt great nor is this thread prolly. But!
Please BUMP this thread to make blizz even more aware that there is a problem !The Response: Xhoi (85 Blood Elf Priest)
Post on your priest so we can take this post seriously. This is just excessive and useless QQ.Flash heal crits for far more than 12k.
Better cooldowns? That’s basically what you bring a priest for.
Survivability. Desperate Prayer, penance, CoH, shield, healthstone, pots?
Mana efficiency? We are one of the best classes at perserving (spelling?) our mana after our hotfix. (Note. Even though our talent tree isn’t updated, the stats for the pvp talents and regen talents are) I’m currently sitting just above 4k mana in combat.
However we are a lot more gear dependant than the other classes. Just gear up and you will out heal every single one of them. Sure, some of our single target spells seems rather weak.
But they are not worse than shaman/druids and same mana. Sure, paladins have better single target spells.. but that’s the point.
Edit: What problem btw?
And another response, more PVE related: Fatherdoc (85 Troll Priest)
I dont normally bother with these forums, but I loved playing my priest, I enjoy healing both in PVP and Raids. However i have been doing 5 mans over the past couple of days, I started on Holy, and found although the flash heal was ok I was running out of mana after each fight, CoH was completely useless it healed players for something like 7k each. well when everyone has just been hit for 25k that doesn’t really do much as it costs so much mana and then has a 10 sec cooldown, so I hit PoH and its the same, I just burn mana, and during this i’m still having to keep the tank up.
Now i did find that HEAL was low cost on mana but for a reason, it was low healing about 8k normal and 10-11k crit (all approx), but it takes nearly 3 secs to cast unless you talent spec it down to about 2.3 secs. still too much time casting. i’m having big trouble with holy!I tried Disc and mana isnt quite as bad a problem, but still an issue, the shield are generally useless, most wiped out in one hit, and it costs me about 3.5k mana to cast PW Shield, to cut it short…….
I’m finding priests to be to slow, use far too much mana, and generally the heals particulary the AoE heals suck.I’m not the best out there, but I USED to enjoy healing with a priest and now I don’t, I just hope Blizz can resolve it, should’nt be too hard.
This response seems more apt: @Xhoi what you just said about priest CD made me lol …
now regarding priest situation:
Healing priests (disc and holy), are doing fine in PvE… mana isnt issues when u get every item with spirit. Also healing output is rly comparable with rest of the healers, maybe disc could do 5% more but still is very good in raids for the cds it provides.
Shadow priests need a little buff in pve, their dmg is pretty low.in PvP generally priest healers suck and get focused first, i can see it in bgs … everyone is like Oh priest let’s *%!! him. Also my old arena mate said priest dies in 1 min max … either he runs out of cds or runs oom… and it’s true. Holy is very nice, with the disorient etc, but rly you cant keep up with other healers…
Shadow in pvp can do rly good, just S&P needs to get fixed… it’s dr and effect.
And ye OLD RPM is gone, I just saw yday rogue and mage lf pala/druid/shaman for 3v3… something rly needs to get fixed or most ppl are gonna reroll – like me, i got a warrior on the way … leveling …My few cents
Check out the full thread here, has a few good points.
I just found another good, kinda QQ thread : Why priest dislikes cata changes, disc pvp
Check it out:
Whiskys
85 Draenei Priest
The Mushroom Kingdom
3630 Edited by Whiskys on 1/14/11 4:11 AM (UTC)
I think discipline priest mechanics looks amazing on paper and they truly are, however on practice it is very hard to use them and most players only use what gives them an advantage over other classes, which renders those new mechanics that looks amazing on paper useless and not worth using.Here is a down to the ground view on how priests use mechanics in competitive arenas/duel on P.T.R at the moment:
This is what a good disc priest spec is on P.T.R at the moment, below explains why:http://www.wowhead.com/talent#bfhcMosbforoMur
Arcangel/atonement and glyph of smite/Glyph of divine accuracy
I love arcangel, I like how it increase our healing and our smite damage with the very glowy and amazing graphics when you use it.The thing is good priests knows that using smite exposes your holy school to be interupted, this making you unable to cast any benificial spells to you and your allies. In a world where mana is rare and healing is weak versus the huge health bars, it truly matter. This is why most priests resort to use mind spike instead, it cost less mana, the cast time is faster and it deals damage just about the same than smite and doesn’t expose your holy school. I think it’s a lot of smart concepts put forth as why you should not use smite.
Arcangel mana return is also not enough to justify risking yourself getting locket out of your school or not healing your teamates, this brings me to the next point;
Atonement healing is a smart idea and I truly love it, I can see why blizzard dev. team created atonement since wile smiting you loose time for healing and atonement was a way to account for that. The sad thing is that it is not reliable for all the above reasons about smite.
Glyph does make smite hit harder, but holy fire doesn’t give you any arcangel stacks and glyph of divine accuracy doesn’t increase your chance to hit with holy fire.
In a nutshell
- Smiting in arenas is very tedious and dangerous to get your healing school locket
- Arcangel stacks are too hard to get for the same reason
- Arcangel mana returns is subpar for the amount of risk we have to out
- Smiting dps is not as good as mind spike, priests use mind spike instead
- Smiting is not mana efficient
- Loosing time healing to go offensive is useless in regards of mana efficiency and heal throughput we haveP.T.R changes
Honestly the Strengh of soul buff was a bit too much and I like the fact that they have (or might) move it to inner will, I love this talent and use it a lot in PvP now in cataclysm. However I would still keep a 4 seconds immune to dispels as you put sheild on, because in all honesty even with dispells getting nerfed it still gets instantly dispelled since people is now aware that it absorbs so much.Focused will stacking to 40% with crits and 10%+ hits is awesome, we needed that much.
Prayed of mending giving 60% more health is nice, but I’m not sure it is being enough.
Desperate prayer change was so NEEDED!
Power word barrier is amazing in raids, however in arenas it’s not mobile and if you want to use it you have to stay rooted in one place not to loose your cooldown…
Still waiting on smite/penance throughtput/damage increased… like if Surge of light could also let you use smite instantly would be great + other changes.
a lot of ppl seem to disagree though:
Venaliter
85 Goblin PriestYou are clueless.
Priests aren’t anywhere near viable even post patch in PvP. We simply can’t get a cast off or get something off us.
We have a fear, which they are apparently trying to make better, but it’s still too easy to break.
We have a couple instants which are easy to dispel or just don’t heal for enough and can be ignored.
Any melee can sit on us till we die, and there’s almost nothing we can do.
We’re *#%%ed.
and then the reply, i know you can check it out on the orig thread linked under this
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I think YOU are clueless since you never broke 1,500 in arenas and you don’t know what happens in higher end arenas,
Disc priest crave offensive abilities and a way to peel right now, we don’t want interupt immunes and everything being focused on one ability which is PW:S.
Priests lost their trademark of being offensive and this is what made them wanted in arenas, go on arena junkies and you’ll see every glad saying the same.




kruxor on February 23rd, 2011 









