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Posts Tagged ‘how to money dump sc2’

Time for Some More SC2 2v2 Strategy (mostly terran based)

Yeah im focusing on terran cos its the class that i suck at the least ;) (i know its a bad way top start, but im still getting my uber macro and micro skills goin… ;) )

Its quite hard getting your foot in the door in SC2, I keep getting stuck building tons of units only to get pwned, but at least each 2v2 sc2 game you learn from your mistakes, thats why its so crucial to scout your oponent and see what they are up too so you know what to do in each scenario. Usually its best to send out one of your scv’s (if playing terran) or a drone or whatever small class you have available early in the game just to check out your surroundings. Also its quite a good idea to spread out your buildings so that they can provide site to different areas on the map so you can see whats coming. Especially supply depos are quite good for this, as you can just place them around the place and they give you some good range.

With terran work up to 3 barrics, install a reactor on one of them so u can crank out the soldiers and then build the advanced research addons (cant remember the name exactly) so that you can start pumping out marauders. Also note that mauraders are very good for land vs land but not vs air units.

After you get some decent units going and have sent some armies of 15-20 over to the other base, once you have scouted it out, if you can scout anyway as some of the 2v2 maps prevent you from actually sending your workers as scouts, then you have to wait until you can build a reaper and send him around the map to check things out.

People generally these days are quite aware of the reaper rush strategies, and usually have a few units ready for counter these days. the great thing about reapers is that they are quick and can go almost anywhere on the map, so there awesome for the initial hit if the other player is not ready, and getting from a to b with ease. but really if they have a few units ready for them, your just waisting your time, so if you are going to send a couple of reapers make sure that you keep your other units going in the base build and dont just rely on the initial rush strat. I have had a couple of noob moments (yeah i have a lot of them) where i concentrate too much on making reapers 3 mins into the game and then my base gets pwned. (i know im a noob) ;) .

I usually try, depending on whats happening with the other player to add another command center early on in the game, this can be a bad idea if there rushing you but it can go to your favor if you can pull it off. Two command centers upgraded with comms centers, are awesome for massive loads of gold/credit farming. If your feeling keen you can always just build a command center and then fly it to your closest rich mineral deposits for some extra cash. If you happen to fly it into one of these areas early enough, you can protect it for a while quite easily with a couple of turrets close to the command center.

Before i send out a massive load of units to the other base i usually try and upgrade their armor and weapons and also get the stimpak action goin on them. then there ready to kick some ass.

Keep the units pumping out and set the rally point of your new units to ones that you are sending to the enemy base, make sure you leave some of them around to protect you base, if you get your units to the other players base early enough they will be too busy defending against your attacks to send too many your way anyway. But you really need to keep an eye on what they are doing.